Warning: Contains Spoilers!
‘It’s paints!’ she exclaimed.
Aufwader’s Thoughts: I’m so sorry everyone, but I read and absorbed Deathscent first, and for that reason Jack Potts will forever come second to the mechanicals of Englandia in my esteem. Then again, if you enjoy Jarvis Universe Theory (as Matt has aptly named it) it’s pretty fun to imagine Potts getting sidetracked on his way to the Uplifted Isles and deciding that he’d be more at home in Whitby. Somewhere out there, Gloriana’s royal household is one butler short.
In this chapter we also have the return of Lil’s love for forgotten and obscure words. One of the strongest and most enjoyable aspects of this quartet is the wordplay and tinkering with dialect that goes on – we’ll see this most prominently with a character in Time of Blood, but we’ll get to them next month.
Then there’s that box. That vile, fiendish, malign, maleficent and positively diabolical box. I hate it. I ain’t ready.
Matt’s Thoughts: I love the ambiguous nature of what goes on in this chapter. Jack Potts shows up, but it’s not immediately obviously how his game is going to work. And then the parcel in the fireplace with its letters from the past … how did they come to get there? We’re clearly going to get a bit of time travel, because we’re encountering the famous Time Travel Paradox, but under what circumstances?
And how dangerous could paints be? This is my second time through, but I distinctly remember reading this the first time and having no idea how deadly a paintbox could be…